Skip to content
Snippets Groups Projects
Commit 6146a6a4 authored by Moe Jette's avatar Moe Jette
Browse files

If a slurmd goes DOWN with a COMPLETING job, then mark that job as

COMPLETED and the node as DOWN (rather than leave COMPLETING).
parent ed954cdb
No related branches found
No related tags found
No related merge requests found
This file describes changes in recent versions of SLURM. It primarily
documents those changes that are of interest to users and admins.
* Changes in SLURM 0.5.0-pre9
=============================
-- If a job and node are in COMPLETING state and slurmd stops responding for
SlurmdTimeout, then set the node DOWN and the job COMPLETED.
* Changes in SLURM 0.5.0-pre8
=============================
-- BlueGene srun --geometry was not getting propogated properly.
......
......@@ -168,7 +168,6 @@ void ping_nodes (void)
if ((node_ptr->last_response != (time_t)0) &&
(node_ptr->last_response <= node_dead_time) &&
((base_state != NODE_STATE_DOWN) &&
(base_state != NODE_STATE_COMPLETING) &&
(base_state != NODE_STATE_DRAINED))) {
if (down_hostlist)
(void) hostlist_push_host(down_hostlist,
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment