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This file describes changes in recent versions of SLURM. It primarily
documents those changes that are of interest to users and admins.

Christopher J. Morrone
committed
=============================
-- Add code so job request for shared nodes gets explicitly requested
nodes, but lightly loaded nodes otherwise.
-- Add job step name field.
-- Add job step network specification field.
-- Add proctrack/rms plugin
-- Change the proctrack API to send a slurmd_job_t pointer to both
slurm_container_create() and slurm_container_add(). One of those
functions MUST set job->cont_id.
-- Remove vestigial node_use (virtual or coprocessor) field from job
request RPC.
-- Fix mpich-gm bugs, thanks to Takao Hatazaki (HP).
* Changes in SLURM 0.6.0-pre2
=============================
-- Removed "make rpm" target.

Christopher J. Morrone
committed
* Changes in SLURM 0.6.0-pre1
=============================
-- Added bgl/partition_allocator/smap changes from 0.5.7.
-- Added configurable resource limit propagation (Daniel Christians, HP).
-- Changed SlurmUser ID from 16-bit to 32-bit.
-- Added MpiDefault slurm.conf parameter.
-- Remove KillTree configuration parameter (replace with
"ProctrackType=proctrack/linuxproc")
-- Remove MpichGmDirectSupport configuration parameter (replace with
"MpiDefault=mpich-gm")
-- Make default plugin be "none" for mpi.
-- Added mpi/none plugin and made it the default.
-- Replace extern program_invocation_short_name with program_invocation_name
due to short name being truncated to 16 bytes on some systems.
-- Added support for Elan clusters with different CPU counts on nodes
(Chris Holmes, HP).
-- Added Consumable Resources web page (Susanne Balle, HP).
-- "Session manager" slurmd process has been eliminated.
-- switch/federation fixes migrated from 0.5.*
-- srun pthreads really set detached, fixes scaling problem
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* Changes in SLURM 0.5.7
========================
-- added infrastructure for (eventual) support of AIX checkpointing
of slurm batch and interactive poe jobs
-- added wiring for BGL to do wiring for physical location first and then
logical.
-- only one thread used to query database before polling thread is there.
-- slurmd can now handle 130 jobs at one time instead of 64.
* Changes in SLURM 0.5.6
========================
-- fix for BGL hostnames and full system partition finding
* Changes in SLURM 0.5.5
========================
-- Increase SLURM_MESSAGE_TIMEOUT_MSEC_STATIC to 15000
-- Fix for premature timeout in _slurm_send_timeout
-- Fix for federation overlapping calls to non-thread-safe _get_adapters
* Changes in SLURM 0.5.4
========================
-- Added support for no reboot for VN to CO on BGL
-- Fix for if a job starts after it finishes on BGL
* Changes in SLURM 0.5.3
========================
-- federation patch so the slurm controller has sane window status at
start-up regardless of the window status reported in the slurmd
registration.
-- federation driver exits with fatal() if the federation driver can not
find all of the adapters listed in the federation.conf
* Changes in SLURM 0.5.2
========================
-- Extra federation driver sanity checks
* Changes in SLURM 0.5.1
========================
-- Fix federation driver bad free(), other minor fed fixes
-- Allow slurm to parse very long lines in the slurm.conf
-- Fix race condition in job accouting plugin, could hang slurmd
-- Report SlurmUser id over 16 bits as an error (fix on v0.6)
* Changes in SLURM 0.5.0-pre19
==============================
-- Fix memory management bug in federation driver
* Changes in SLURM 0.5.0-pre18
==============================
-- elan switch plugin memory leak plugged
-- added g_slurmctld_jobacct_fini() to release all memory (useful
to confirm no memory leaks)
* Changes in SLURM 0.5.0-pre17
==============================
-- slurmd calls the proctrack destroy function at job step completion
-- federation driver tries harder to clean up switch windows

Christopher J. Morrone
committed
* Changes in SLURM 0.5.0-pre16
==============================
-- Check slurm.conf values for under/overflows (some are 16 bit values).

Christopher J. Morrone
committed
-- Federation driver clears windows at job step completion
-- Modify code for clean build with gcc v4.0

Christopher J. Morrone
committed
-- New SLURM_NETWORK environmant variable used by slurm_ll_api

Christopher J. Morrone
committed
* Changes in SLURM 0.5.0-pre15
==============================
-- Added "network" field to "scontrol show job" output.
-- Federation fix for unfreed windows when multiple adapters on
one node use the same LID
* Changes in SLURM 0.5.0-pre14
==============================
-- RDMA works on fed plugin.
* Changes in SLURM 0.5.0-pre13
==============================
-- Major mods to support checkpoint on AIX.
-- Job accounting documenation expanded, added tuning options, minor bug fixes
-- BGL wiring will now work on <= 4 node X-dim partitions and also 8 node
X-dim partitions.
-- ENV variables set for spawning jobs.
-- jobacct patch from HP to not erroneously lock a mutex in the
jobacct_log plugin.
-- switch/federation supports multiple adapters per task. sn_all behaviour
is now correct, and it also supports sn_single.
* Changes in SLURM 0.5.0-pre12
==============================
-- Minor build changes to support RPM creation on AIX
* Changes in SLURM 0.5.0-pre11
==============================
-- Slurmd tests for initialized session manager (user's) slurmd pid before
killing it to avoid killing system daemon (race condition).
-- srun --output or --error file names of "none" mapped to /dev/null for
batch jobs rather than a file actually named "none".
-- BGL: don't try to read bglblock state until they are all created to
avoid having BGL Bridge API seg fault.
* Changes in SLURM 0.5.0-pre10
==============================
-- Fix bug that was resetting BGL job geometry on unrelated field update.
-- squeue and sinfo print timestamp in interate mode by default.
-- added scrolling windows in smap
-- introduced new variable to start polling thread in the bluegene plugin.
-- Latest accounting patches from Riebs/HP, retry communications.
-- Added srun option --kill-on-bad-exit from Holmes/HP.
-- Support large (64-bit address) log files where possible.
-- Fix problem of signals being delivered twice to tasks. Note that as
part of the fix the slurmd session manger no longer calls setsid to
create a new session.
* Changes in SLURM 0.5.0-pre9
=============================
-- If a job and node are in COMPLETING state and slurmd stops responding for
SlurmdTimeout, then set the node DOWN and the job COMPLETED.
-- Add logic to switch/elan to track contexts allocated to active job steps
rather than just using a cyclic counter and hoping to avoid collisions.
-- Plug memory leak in freeing job info retrieved using API.
-- Bluegene Plugin handles long deallocating states from driver 202.
-- Fix bug in bitfmt2int() which can go off allocated memory.
* Changes in SLURM 0.5.0-pre8
=============================
-- BlueGene srun --geometry was not getting propogated properly.
-- Fix race condition with multiple simultaneous epilogs.
-- Modify slurmd to resend job completion RPC to slurmctld in the
case where slurmctld is not responding.
-- Updated sacct: handle cancelled jobs correctly, add user/group
output, add ntasks ans synonym for nprocs, display error field
by default, display ncpus instead of nprocs
-- Parallelization of queing jobs up to 32 at once. Variable
MAX_AGENT_COUNT used in bgl_job_run.c to specify.
* Changes in SLURM 0.5.0-pre7
=============================
-- Preserve next_job_id across restarts.
-- Add support for really long job names (256 bytes).
-- Add configuration parameter SchedulerRootFilter to control what
entity manages prioritization of jobs in RootOnly partition
(internal scheduler plugin or external entity).
-- Added support for job accounting.
-- Added support for consumable resource based node scheduling.
-- Permit batch job to be launched to re-existing allocation.
* Changes in SLURM 0.5.0-pre6
=============================
-- Load bluegene.conf and federation.conf based upon SLURM_CONF env
var (if set).
-- Fix slurmd shutdown signal synchronization bug (not consistently
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