1. 19 Dec, 2019 1 commit
  2. 17 Dec, 2019 3 commits
  3. 15 Dec, 2019 1 commit
    • Brian's avatar
      glcalls and compute update · 07d51783
      Brian authored
      -add local/global work group size output
      -add pre-surface normals (not in a working state)
      07d51783
  4. 28 Nov, 2019 1 commit
    • Baldur Paulwitz's avatar
      update · 73af37ca
      Baldur Paulwitz authored
      - completely redone project
      - clean up -> better object oriented programming
      - shaders (also compute) work
      - quad works
      - texture works
      - set resizable false, becouse reconfiguring the texture is annoying
      73af37ca