Commit b185fec1 authored by GERHarcos's avatar GERHarcos

troubleshooting

parent e3971c80
...@@ -4,8 +4,8 @@ layout(local_size_x = 1, local_size_y = 1) in; ...@@ -4,8 +4,8 @@ layout(local_size_x = 1, local_size_y = 1) in;
//internal image format //internal image format
layout(rgba32f, binding = 0) uniform image2D img_output; layout(rgba32f, binding = 0) uniform image2D img_output;
vec3 ray_d = vec3(0.0, 0.0, 1.0); // ortho vec3 ray_d = vec3(0.0, 0.0, -1.0); // ortho
vec3 sphere_c = vec3(0.0, 0.0, 10.0); vec3 sphere_c = vec3(0.0, 0.0, -10.0);
float sphere_r = 1.0; float sphere_r = 1.0;
void main() { void main() {
......
...@@ -3,7 +3,7 @@ ...@@ -3,7 +3,7 @@
precision mediump float; precision mediump float;
in lowp vec4 fColor; in lowp vec4 fColor;
in vec2 Texcoord; in vec2 fTexCoords;
uniform sampler2D tex; uniform sampler2D tex;
...@@ -11,5 +11,5 @@ out vec4 outColor; ...@@ -11,5 +11,5 @@ out vec4 outColor;
void main() void main()
{ {
outColor = texture(tex, Texcoord); outColor = texture(tex, fTexCoords);
} }
...@@ -2,15 +2,15 @@ ...@@ -2,15 +2,15 @@
layout(location = 0) in vec4 vPosition; layout(location = 0) in vec4 vPosition;
layout(location = 1) in vec4 vColor; layout(location = 1) in vec4 vColor;
in vec2 texcoord; in vec2 vTexCoords;
out vec4 fColor; out vec4 fColor;
out vec2 Texcoord; out vec2 fTexCoords;
void main() void main()
{ {
fColor = vColor; fColor = vColor;
gl_Position = vPosition; gl_Position = vPosition;
Texcoord = texcoord; fTexCoords = vTexCoords;
} }
B^D:\FREIBERG\MULTIMEIDA\RAYTRACING\MM_RAYTRACER\OPENGL_RAYTRACER\OPENGL_RAYTRACER\X64\DEBUG\GLAD.OBJ|D:\FREIBERG\MULTIMEIDA\RAYTRACING\MM_RAYTRACER\OPENGL_RAYTRACER\OPENGL_RAYTRACER\X64\DEBUG\GLCALLS.OBJ|D:\FREIBERG\MULTIMEIDA\RAYTRACING\MM_RAYTRACER\OPENGL_RAYTRACER\OPENGL_RAYTRACER\X64\DEBUG\OPENGL_RAYTRACER.OBJ B^D:\FREIBERG\MULTIMEIDA\RAYTRACING\MM_RAYTRACER\OPENGL_RAYTRACER\OPENGL_RAYTRACER\X64\DEBUG\GLAD.OBJ|D:\FREIBERG\MULTIMEIDA\RAYTRACING\MM_RAYTRACER\OPENGL_RAYTRACER\OPENGL_RAYTRACER\X64\DEBUG\GLCALLS.OBJ|D:\FREIBERG\MULTIMEIDA\RAYTRACING\MM_RAYTRACER\OPENGL_RAYTRACER\OPENGL_RAYTRACER\X64\DEBUG\OPENGL_RAYTRACER.OBJ
......
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